Hour 15 - Inventory and Score arrangement complete, and a acerbity at unity's collapse button :) On YouTube.
Some quite major nerd rage directed toward a collapse button hehe. Calmed down a bit now :) Debugging under time constraints really is a bit of a pressure cooker. In this video I show the Score and Inventory system. Quite simple, and nothing to pretty to look at, but the game, once again, is feeling a lot more game like :) Read more detail on my blog : blog.greenslimegames.com Feel free to follow me on twitter : twitter.com Another hour coming tonight! :)
Tags: spaceoreminer, greenslimegames, unity3d, indie
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